Radioactivity

Radioactivity is a dangerous currency dropped by burdenates that cause radionerfs.

Cause

 * Failing an experiment with a Burdenate still there gives 20 radioactivity
 * A lumicon or hunter killed by a burdenate increases radioactivity based on the level of the lumicon
 * Aborting a composition with a burdenate dumps 1 radioactivity per burdenate, same amount dumped when the burdenate becomes lost
 * Quarantining a scorch costs 1000 lumia and dumps 1 radioactivity
 * Quarantining a burdenate costs 1 stardust and dumps 10 radioactivity

Cleaning radioactivity
The 3 ways to clean all radioactivity are to use the neat trait with any of these: Complete a friendship speedrun, make a mythical lumicon or hunt a burdenate

Trivia

 * Aborting a composition formerly dumped 5 radioactivity regardless of how many burdenates there are.
 * There might be a feature where you can spend 500,000 lumia to clean 1 radioactivity